viernes, 30 de abril de 2021

GAMIFICATION IN EDUCATION: Where Learning Feels Like Playing (MONGE)

 



How can schools be more similar to games in terms of engagement, motivation, and learning achievement? One way to achieve this is through gamification, i.e. the applying of game-like elements in non-game contexts. Making schools akin to games will provide teachers with tools to improve their lessons, and involve and motivate their students. The aim of this work is to acquaint readers with the basics of gamification and provide an example that may serve as a model to find new ideas to apply in any classroom.



GAMES IN THE EFL CLASSROOM (GIORGIS-GARIGLIO)

 Are games a practical tool to ease the foreign language learning atmosphere? Games should be played at school not only to have fun and entertainment but also to make instruction enjoyable and cooperative. They are an effective and engaging way to improve language use since participants can sharpen different skills and become confident with practice. Therefore, it is important to consider games as useful pedagogical resources to apply in the teaching of English as a Foreign Language.